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KING SALASI
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Posted - 2013.05.29 15:17:00 -
[1] - Quote
The heavies are perfect at the moment. No need for CCP to touch them OP just want to be super heavy lol. Last night my corp mates and i ran into a proto heavy this dude was just mowing us down while he just ate our bullets for breakfast, lunch, and dinner.
End of game he went 25-5 so again what's wrong with the heavies?? |
KING SALASI
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15
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Posted - 2013.05.29 15:44:00 -
[2] - Quote
Chinduko wrote:When the heavy has the capability to have a substantially higher amount of combined shield and armor than a medium suit, that may be the day the heavy and the medium suit balanced. HMG have horrible range so the heavy needs this armor to survive in planetary conquest since it won't be dishing out any dmg to highly shield/armored or dmg modded medium suits. I like the idea of one previous thread to allow the heavy have a very nice small arms dmg resistance passive skill.
How any heavy performs in public matches is irrelevant to how it performs in Planetary conquest. It doesn't matter in pub matches. It only matters in Planetary conquest where the competition calls for the heavy suit to be able to defend against medium suits with 1k shield/armor or that run high dmg mods.
Lol the heavy with the proto suit was from KEQ dude was bad ass we gave him prop that set up he had was tailor made for pc. |
KING SALASI
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Posted - 2013.05.29 16:02:00 -
[3] - Quote
SoTah Pawp wrote:Heavies: How come we die to a single clip with no hard counters to our ****** range or anything to add to our survivability?
AR user: Because I'll cry.
Heavies: But the description describes an anti-infantry tank that can stand toe-to-toe with vehicles!
AR user: so what, balance would be broken!
Heavies: but.. it's in our description... isn't that false advertising?
AR User: What part of, "Balance would be broken" don't you get? Everyone would be a heavy!
Heavies: You mean in PC everyone would be slow with no equipment slots? I thought speed in battle was important, how does it effect balance? Wouldn't it only really hurt pubs and people in PC who think rushing a heavy is a good idea?
AR user : STFU WITH YER LOGIC SON.
CCP - you falsely advertise our class to be what it's not. You're bad and should feel bad.
The set up I've noticed lately is a logi healing the heavy with an AR user by thier side. The heavies are perfect for what they do. |
KING SALASI
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15
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Posted - 2013.05.29 16:16:00 -
[4] - Quote
SoTah Pawp wrote:KING SALASI wrote:SoTah Pawp wrote:Heavies: How come we die to a single clip with no hard counters to our ****** range or anything to add to our survivability?
AR user: Because I'll cry.
Heavies: But the description describes an anti-infantry tank that can stand toe-to-toe with vehicles!
AR user: so what, balance would be broken!
Heavies: but.. it's in our description... isn't that false advertising?
AR User: What part of, "Balance would be broken" don't you get? Everyone would be a heavy!
Heavies: You mean in PC everyone would be slow with no equipment slots? I thought speed in battle was important, how does it effect balance? Wouldn't it only really hurt pubs and people in PC who think rushing a heavy is a good idea?
AR user : STFU WITH YER LOGIC SON.
CCP - you falsely advertise our class to be what it's not. You're bad and should feel bad. The set up I've noticed lately is a logi healing the heavy with an AR user by thier side. The heavies are perfect for what they do. oh - so because you 'noticed' something it must be fine? And better yet - we must have that logi or accept we're, "Not doing it right." But a logi doesn't need the heavy to be, "Doing it right." So doesn't that sort of leave us ... screwed? What part of logic do you fear? :3
No what you want is to be a super clone running around, well walking around. If the current set up for you being a heavy is not up to par switch class, or yet adapt or die choice is yours. |
KING SALASI
MAJOR DISTRIBUTION
15
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Posted - 2013.05.29 16:28:00 -
[5] - Quote
SoTah Pawp wrote:KING SALASI wrote:SoTah Pawp wrote:KING SALASI wrote:SoTah Pawp wrote:Heavies: How come we die to a single clip with no hard counters to our ****** range or anything to add to our survivability?
AR user: Because I'll cry.
Heavies: But the description describes an anti-infantry tank that can stand toe-to-toe with vehicles!
AR user: so what, balance would be broken!
Heavies: but.. it's in our description... isn't that false advertising?
AR User: What part of, "Balance would be broken" don't you get? Everyone would be a heavy!
Heavies: You mean in PC everyone would be slow with no equipment slots? I thought speed in battle was important, how does it effect balance? Wouldn't it only really hurt pubs and people in PC who think rushing a heavy is a good idea?
AR user : STFU WITH YER LOGIC SON.
CCP - you falsely advertise our class to be what it's not. You're bad and should feel bad. The set up I've noticed lately is a logi healing the heavy with an AR user by thier side. The heavies are perfect for what they do. oh - so because you 'noticed' something it must be fine? And better yet - we must have that logi or accept we're, "Not doing it right." But a logi doesn't need the heavy to be, "Doing it right." So doesn't that sort of leave us ... screwed? What part of logic do you fear? :3 No what you want is to be a super clone running around, well walking around. If the current set up for you being a heavy is not up to par switch class, or yet adapt or die choice is yours. Cool - now explain to me how a heavy can adapt. I'll wait.
By taking notes from that heavy from KEQ asking how he went 25-5.
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KING SALASI
MAJOR DISTRIBUTION
15
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Posted - 2013.05.29 16:35:00 -
[6] - Quote
SoTah Pawp wrote:KING SALASI wrote: By taking notes from that heavy from KEQ asking how he went 25-5.
So you can't explain? Awesome. Stay out of threads you know nothing about and let that, "25-5" heavy do the speaking. Mmmk? and lol @ pub stomping proving anything.
Lol i see plenty of known corps playing ur so called pub matches. Get off your high horse this game is full of beta players lol. Take a look at the player counts i never face ur so called pub matches. Like i said heavies are fine stop trying to look for a super advantage over other players again adapt or die. |
KING SALASI
MAJOR DISTRIBUTION
15
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Posted - 2013.05.29 16:44:00 -
[7] - Quote
SoTah Pawp wrote:KING SALASI wrote:SoTah Pawp wrote:KING SALASI wrote: By taking notes from that heavy from KEQ asking how he went 25-5.
So you can't explain? Awesome. Stay out of threads you know nothing about and let that, "25-5" heavy do the speaking. Mmmk? and lol @ pub stomping proving anything. Lol i see plenty of known corps playing ur so called pub matches. Get off your high horse this game is full of beta players lol. Take a look at the player counts i never face ur so called pub matches. Like i said heavies are fine stop trying to look for a super advantage over other players again adapt or die. So now your advocating Pubs being an elite form of competition? Wow - you're desperate to stay relevant. How much further are you going to insult yourself here? Lol - "Pubs are the real deal!" You must be pretty bad to believe that. Again - bring that heavy you speak of or explain how a heavy can 'adapt' or stay out of threads you know nothing about. And FYI - I've gone 30-2 several times in pubs. Lol
This game is full same old beta players where are these pubs???? Lmao heavies are fine dude in PC or your so called pub matches. I forget the name of the heavy from KEQ, again props to that dude he was a beast. |
KING SALASI
MAJOR DISTRIBUTION
15
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Posted - 2013.05.29 16:46:00 -
[8] - Quote
KOBLAKA1 wrote:KING SALASI wrote:The heavies are perfect at the moment. No need for CCP to touch them OP just want to be super heavy lol. Last night my corp mates and i ran into a proto heavy this dude was just mowing us down while he just ate our bullets for breakfast, lunch, and dinner.
End of game he went 25-5 so again what's wrong with the heavies?? Muahahaha that may have been me, were you trying to take objective C? However while it performed here there is no reason heavies shouldn't get more low slots. Every other suit jumps 3or more slots to include euipment slots we don't get. Prime example is the logo atm. Max skills I hover around 1500 ehp. A logo can get to almost 1100 and they start at base who around 300 while I start at 800 something fundamentally flawed about that. HMG just needs 15m more range. Damage is fine. Bigger bullets go farther. Just a fact. So an AR shouldn't out range me.
I Agree the heavies should get more slots. |
KING SALASI
MAJOR DISTRIBUTION
15
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Posted - 2013.05.29 16:52:00 -
[9] - Quote
martinofski wrote:KING SALASI wrote:
This game is full same old beta players where are these pubs???? Lmao heavies are fine dude in PC or your so called pub matches. I forget the name of the heavy from KEQ, again props to that dude he was a beast.
May I ask how much SP you got and what class you play?
6 mill sp assault class, will be going logi once CCP fixes the logi class. |
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